I am currently a graduate student in computer science at Rochester Institute of Technology expecting to complete my degree in May of 2022.
I have a strong background in computer science, math, and physics, through both academics and personal exploration. I have a solid foundation in algorithms and data structures, as well as proficiency in object oriented programming in Typescript and C++. At the graduate level I am focusing on computer graphics; I have taken courses including animation, global illumination, and computational geometry, giving me both theoretical knowledge and practical experience to prepare me for the industry.
I am also an efficient independent worker and learner; at a previous co-op, I was one of only two software engineers in the company, and as such I worked on a wide range of impactful software engineering tasks, including several that were previously unfamiliar to me.
Burlington, MA (remote)
January 2021 - July 2021
Developed digital orthodontic planning software as part of an Agile team.
Skills: Typescript, C++, three.js, AWS
Melbourne, Australia
January 2019 - July 2019
Developed and maintained web and Android software for a mobile telepresence robot.
Skills: Typescript, Android, WebRTC
Rochester, NY
September 2017 - present
Welcome prospective and future students to the department, give tours of computer science facilities on campus, and answer questions about student life and academics.