Jennifer Lucas

BS/MS Computer Science @ RIT

About

I am currently a graduate student in computer science at Rochester Institute of Technology expecting to complete my degree in May of 2022.

I have a strong background in computer science, math, and physics, through both academics and personal exploration. I have a solid foundation in algorithms and data structures, as well as proficiency in object oriented programming in Typescript and C++. At the graduate level I am focusing on computer graphics; I have taken courses including animation, global illumination, and computational geometry, giving me both theoretical knowledge and practical experience to prepare me for the industry.

I am also an efficient independent worker and learner; at a previous co-op, I was one of only two software engineers in the company, and as such I worked on a wide range of impactful software engineering tasks, including several that were previously unfamiliar to me.

Work Experience

LightForce Orthodontics - 3D Software Engineer

Burlington, MA (remote)

January 2021 - July 2021

Developed digital orthodontic planning software as part of an Agile team.

Skills: Typescript, C++, three.js, AWS

Aubot - Full Stack Engineer

Melbourne, Australia

January 2019 - July 2019

Developed and maintained web and Android software for a mobile telepresence robot.

Skills: Typescript, Android, WebRTC

RIT Department of Computer Science - Ambassador

Rochester, NY

September 2017 - present

Welcome prospective and future students to the department, give tours of computer science facilities on campus, and answer questions about student life and academics.

Projects

Real-time Brittle Fracture

code + demo

Written in javascript with Three.js and Cannon.js.

Spectral Photon Mapping

code + examples

Implemented on top of a from-scratch C++ Whitted ray tracer.

Softbody Simulation

code + demo

Written in C# with Unity.